Beacon Pines

Beacon Pines is a cute and creepy adventure game within a magical storybook. You play as both the reader of the book and its main character, Luka. Sneak out late, make new friends, uncover hidden truths, and collect words that will change the course of fate!

History

Believe it or not, Beacon Pines started its life as a rhythm-based RPG. Seriously. But as we slowly designed the game over several years, we pivoted when it felt like the game was telling us what it wanted to be. For us, the most compelling aspects of the game wound up being not the combat, but the story and characters. So we followed that instinct.

Features

  • Explore an illustrated mountain town to collect word charms
  • Use those words to alter the story
  • Use those words to make friends
  • Use those words to weave the fabric of fate itself
  • Open the magical book at any time to go back and change your decisions

The Team

Matt Meyer - Creative Director, Co-Writer, Lead Designer, Story, Music, Sound, Animation, Code, Scripting/Blocking.
Ilse Harting - Lead Artist, Story, Design
Brent Calhoun - Co-Writer, Story, Design
Kirsten Mize - Voice of Storyteller
Tim Garris - Marketing & Communications

Videos

Screenshots

DOWNLOAD SCREENSHOTS AND LOGOS AS ZIP

Characters

Logos